Day by day
UTC daysRoSession updates this game's player count every hour, but keeps daily summaries only for the busiest games it tracks. This one isn't among them yet.
About
I am aware of quite a few bugs in this version of the game, I'll work on a fix soon! [0.01.13] -Starting working on a garage -Minor fixes [0.01.12] -New Track! -Cars can be reset [0.01.02] -Migrated control code to UserInputService because ContextAction sux [0.01.01] -Migrated control code to ContextActionService [0.01.00] -More physics updates! Cars can now go off jump ramps. [0.0.99] -Longer time between vehicle spawn and unanchoring -SetNetWorkOwner for vehicles [0.0.98] -Reduced power on the cars has stopped them flying off the track when using an iPad-tell me if its fixed for you! -Ship tilt was removed at some point? [0.0.97] -Code improvements by Weeve [0.0.95] -Hopefully fixed the cars flying off the track bug -Players can no longer jump out of their vehicle [0.0.9] -Ships tilt inwards when turning -Improvements to control code [0.0.8] -Implemented Turbo System: No longer shall your car reach 300MPH the moment you tap W. -Removed Cthulhu [0.0.7]
Source: RoSession tracked data, last updated Oct 21, 11:50 PM UTC. RoSession is not affiliated with Roblox.