Chickynoid v2.0 beta
Day by day
UTC daysRoSession updates this game's player count every hour, but keeps daily summaries only for the busiest games it tracks. This one isn't among them yet.
About
-- Summary -- Uses Unreliable Events for snapshots, playerstates and commands (most traffic) - this prevents the lag spikes v1.0 suffered from -- Luau "Buffer" used instead of bitbuffer+string.pack -- Client has better timing for smoother perf -- Clients are not sent data now until they finish loading (execution restructure) -- Server performance is faster (3x) meaning we can finally handle 100 players! -- Collision performance is faster -- Code refactored and simplified in a lot of places
Source: RoSession tracked data, last updated Oct 24, 9:40 PM UTC. RoSession is not affiliated with Roblox.