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[Last actual update 2020, Random fixes in 2025.] A random project that was highly inspired by Arknights. I made this in 2020 sometime around release and periodically check up on it. - Game logic If all players that started the wave dies, game ends. If time runs out, game ends. If all enemies are dead, wave progresses. Time ticks once enemies finish spawning. Enemy variety increases until wave 13. Enemy quantity always scales. Level goes up as time passes, but stat increases only apply when you respawn. - Controls You have weapons and skills to play with.. X/C/V can be used instead of the tools for skills 1-3. 1 = Atk + Aspd 2 = Healing + Speed 3 = Defence + Slow All stats and formulas based off of Arknights. Red Marker = Physical damage Blue Marker = "Magic" (Arts) damage Green Marker = Healing
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